Status of the Project @ 2021-03-05


Hello everyone, here comes another small update!

EPub Edition

The "Epub adaptation" is slowly coming together, but I still have a lot of issues here and there, usually due to problems given by SVG images.

I managed to get boxes working (Trivias, Tips, Pitfalls), as well as do some styling, but it seems I can't get it to work with koreader, although it seems that converting (with Calibre) to a mobi format seems to fix a lot of things.

EpubCheck keeps returning over 600 errors, I'm trying to track down their cause.


Discontinuing the "Pseudocode" edition

The old "Pseudocode" edition will be soon discontinued in favour of the "Pseudocode with basic syntax highlight" edition.

Both will be merged in one single "Pseudocode edition", it doesn't make much sense having 2 editions that are essentially the same save for some color. I noticed in my ebook-reader that the syntax highlighting doesn't make much of a visibility difference.

Things broken, things fixed

While doing this transition to a more "epub-friendly" format, I managed to break a lot of things, but it seems that the majority have been fixed successfully.

Also I finally remembered to update the Copyright statement (it still reported 2019-2020).

Unifying Releases

I have been thinking of discontinuing all GitLab and GitHub releases, in favour of Itch's release system, nothing is set in stone yet, but I can surely say that I'm tired of Travis-CI failing on me or resetting my GitHub releases, putting everything back to "Draft".

Since I have to upload the releases using Butler anyway, might as well direct everyone here.

Conclusion

I can't wait for this transition phase to be over so I can focus again on filling up some placeholders (or add more, or procrastinate) and add new content to the book. I don't know how the EPub release will come out, since (as I stated earlier) EpubCheck returns hundreds of errors.

Hopefully I manage to get to the root of the issue and fix it.

Thank you for reading.

Penaz.

Get 2D Game Development: From Zero To Hero

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