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2D Game Development: From Zero To Hero
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Devlog
Version 0.7.11 - It's about time
August 05, 2024
by
Penaz
1
#Update
Hey everyone, it has been a long minute, hasn't it? After 4 revisions for version 0.7.10, I think the project has changed enough to warrant a new (minor) version, so here's version 0.7.11! About time...
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Version 0.7.10 is out: Missing the trees for the forest!
March 08, 2024
by
Penaz
1
Hello everyone. Two updates less than one month apart? I know, it's crazy. What happened Since the 0.7.9 release there has been a single revision, due to me wanting to put my stance on AI on (electron...
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Version 0.7.9 is live & status of the project @2024-02-18
February 18, 2024
by
Penaz
1
Hello everyone. Hope you're all doing well. Version 0.7.9 of the book is live. This has been quite the sudden decision, I added a few new code examples that I thought were going to be useful to people...
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The Survey is Live!
December 29, 2023
by
Penaz
1
Hello everyone, The official survey for "2D Game Development: From Zero to Hero" is live! This survey uses Google Sheets, but I disabled any kind of email gathering that may have been enabled. Any con...
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Status of the Project @2023-12-26
December 26, 2023
by
Penaz
1
Hello everyone. It has been a while since I've last written one of these posts. The project is absolutely not dead, but I'm having a really difficult time adding content. What happened In a few words:...
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Status of the Project @2023-05-24
May 24, 2023
by
Penaz
3
Greetings everyone. On May 13th this project hit its fourth birthday. In these four years it has seen a growth that I would have never imagined and with such growth come more challenges and a tiny bit...
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Version 0.7.6 is available!
March 12, 2023
by
Penaz
3
Hello everyone, hope you're all doing great! After the "version of many revisions", I decided it was time to give this upcoming release a new version name. A lot has been fixed in the 13 reviews that...
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Poll!
February 10, 2023
by
Penaz
Greetings Everyone! I have opened a poll on Twitter to get some feedback about the future of "2D Game Development: From Zero to Hero". The poll is discussing how the book should be distributed, consid...
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Status of the project @ 2023-01-14
January 14, 2023
by
Penaz
Hello there, Things have been quite slow with the holidays and everything, so there aren't really any news to speak of. The newest release of "2D Game Development: From Zero to Hero" will feature a fe...
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Status of the project @ 2022-11-19
November 19, 2022
by
Penaz
1
Greetings everyone. As probably many of you noticed, version 0.7.5 of the book is "the one of revisions aplenty": I've been notified of mistakes and unclear subjects via GitHub and I did my best to cl...
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Version 0.7.5 is out (aka "Wait, that's a bitwise xor!")
October 03, 2022
by
Penaz
1
Greetings everyone, While writing some more content for the book (and hoping to release a "version 0.8") I realized that the JavaScript edition had a major flaw: it used the ^ symbol as "exponentiatio...
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Behind the scenes: an in-depth look
October 01, 2022
by
Penaz
1
Greetings everyone. I have thought for a long of making a post like this, where I would talk about how the book is made, the tools(and the shameless hacks) that are behind every page. Let's take a dee...
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Status of the Project @ 2022-09-05
September 05, 2022
by
Penaz
2
Greetings everyone, Let's say it as it is: with just 11 commits in over 3 months, the project has slowed down considerably. TL;DR: Things are hard, the project is going really slow and I'm totally lac...
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Version 0.7.4 is out now!
June 04, 2022
by
Penaz
1
After almost 3 months, we have an update! The entire book has been proof-read and some awkward wording has been fixes, as well as some minor (and major) mistakes. New content New content has been adde...
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Version 0.7.3-Beta1 is out!
March 06, 2022
by
Penaz
Hello everyone. After about a month, I decided to throw out a new version, which features some new content and some corrections and improvements. Let's take a look at what happened. Lua (kinda) joins...
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A new revision appeared: version 0.7.2-r3 is live!
February 05, 2022
by
Penaz
2
Hello everyone! I decided to put out a small "maintenance release" of this book, to fix some issues and show that this project is still alive. Here's a very quick list of the changes: Fixed an issue w...
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A wild revision appeared! (0.7.2-r1)
December 09, 2021
by
Penaz
1
Hello everyone! Here is a minor revision of the book, thanks to Nivanchenko on GitHub for highlighting a glaring mistake on the distance formulas and fixing it too! This release sees more under-the-ho...
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Version 0.7.2 has been released!
November 04, 2021
by
Penaz
1
Hello everyone! After quite a bit of work, version 0.7.2 has been released! I missed my self-imposed deadline by a few days, but at the same time I wanted to get a new version out there, even more aft...
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Status of the project @ 2021-10-26: Missing the deadline
October 26, 2021
by
Penaz
1
Hello everyone. Things have not been going as I expected, such is life, so here I am to give you all an update on the project and inform you all that I won't make the (self-imposed) deadline of the en...
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Status of the Project @ 2021-10-06
October 06, 2021
by
Penaz
2
Hello everyone! I know I have been silent for a while and I apologize, but after the burnout and some real life woes we are finally back with another update! There have been a lot of things going on,...
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Maintenance Release: Version 0.7.1 is out!
August 12, 2021
by
Penaz
1
Hello everyone, A very small update where I will include what changed since version 0.7.0 (including 0.7.0-r1). Version 0.7.0-r1 was released after I got notified of a couple of minor mistakes in some...
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Version 0.7.0 is out now: 400 pages (and burnout)
June 01, 2021
by
Penaz
Hello everyone. After some minimal quality assurance, I finally managed to bring to you those sweet sweet 400 pages of book. Here we will see a bit of what changed, what's new, what's old and what's h...
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Status of the Project @ 2021-05-23
May 23, 2021
by
Penaz
Hello everyone! Long time no see. Road to 400 pages Work is going forward to bring you 400 pages of content (and indices): after analyzing and weighing the options, I finally found a somewhat easy way...
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Status of the project @2021-04-30
April 30, 2021
by
Penaz
Hello everyone, time for another (minor) status update! I wanted this to be a weekly thing, but as usual work has not been kind to me. So here we are, much later than I wanted to be, with some status...
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Oops, something went wrong
April 11, 2021
by
Penaz
Very short update: I released the version 0.6.7-beta of the ebook with a glaring mistake, due to one of the lua filters that looked like it was working, while it was not. The epub version has been hid...
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Status of the project @ 2021-04-09
April 09, 2021
by
Penaz
Hello everyone, time for another update! Design Patterns I decided to add placeholders for new and useful design patterns, like Visitor, Decorator, and Adapter. Since the design patterns section is go...
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Version 0.6.6 is out now!
March 21, 2021
by
Penaz
After two months of no releases, it's time for a new maintenance release! New covers, lots of tweaks under the hood, preparation for an Epub edition, and some new content! (You're already up to speed...
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Status of the Project @ 2021-03-19
March 19, 2021
by
Penaz
Hello everyone, time for an (overdue) update! Things have been quite hard in general, due to the current pandemic and the insane amount of anxiety it generates. So I actively chose to not give any upd...
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Status of the Project @ 2021-03-05
March 05, 2021
by
Penaz
Hello everyone, here comes another small update! EPub Edition The "Epub adaptation" is slowly coming together, but I still have a lot of issues here and there, usually due to problems given by SVG ima...
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Status of the Project @ 2021-02-27
February 27, 2021
by
Penaz
Hello everyone! Small update on the status of the project, mostly on how things are going. Like the best of potatoes, I'm working "underground" to adapt the project to be easier to contribute to, as w...
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Status of the Project and Future Plans
February 21, 2021
by
Penaz
Hello Everyone! I felt it was right to give everyone an update on the status of this project. The ones who looked at the GitHub Repo or at the GitLab Repo probably noticed that updates are few and far...
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Version 0.6.5 is out!
January 17, 2021
by
Penaz
Hello everyone Here's yet another maintenance release, nothing too crazy going on here! Let's check out what's new. New section - Project Ideas: This section will try to suggest some projects to chall...
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Version 0.6.4 is out!
December 07, 2020
by
Penaz
After a bit of work, a new version of this book is out! This is more of a maintenance release than anything else, sadly my job doesn't allow for much research and writing. Let's see what's new: Fancy...
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Version 0.6.3 is out!
November 10, 2020
by
Penaz
The maintenance 0.6.3 release is out! I simply fixed some things here and there, as well as adding some new sections that will be further expanded: Midpoint Displacement Algorithm Diamond/Square Algor...
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The project is still alive!
September 26, 2020
by
Penaz
Hello everyone. No attachments and no updates for today, I just wanted to inform everyone that the project is still alive and active, even though my day job doesn't leave me much time (and energy) to...
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Version 0.6.2 is out! (the 300 page update)
August 15, 2020
by
Penaz
After a bit of work, this book has reached 300 pages in length! This is mostly a maintenance release, here are the biggest updates: Added some tile creation tips New "Accessibility in videogames" sect...
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Version 0.6.1 is out
July 18, 2020
by
Penaz
After a good bit of work, version 0.6.1 of "2D Game Development: From Zero to Hero" is out. In this maintenance release we have: A fix for a wrong implementation of invincibility frames A better expla...
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